i will make suggestions on elements depending on how this goes. It's a design problem when Bleed tics deal more damage than Puncture damage. 2020 Digital Extremes Ltd. All rights reserved. (Quantity Chance), average item quantity on a roll attempt (successful or not), WARFRAME Wiki:Expected & Nearly Guaranteed Numbers, Cannot produce multiple procs in a single instance of damage alongside any other. Some endgame builds pair Electricity with Gas to double as a crowd control effect and extra source of damage. Caps at 75% reduced accuracy at x10 stacks. pretty basic question, I recently came across a guy in a mission that managed to 1 shot acolytes without armor stripping and he used a contagion but I cannot seem to replicate that I tried no strip with corrosive I used viral and stripped I even used eclipse arcane fury and void strike and somehow the damage does a measly 70k with a heavy attack and takes 5 to kill an acolyte but several . Genshin Impact is a free-to-play action RPG developed and published by miHoYo. Does it even matter as long as a weapon has high damage for 1 or more of the 3 damage? . Like my question is are one type of stat more values than other? Impact Status Effects have 35% chance to apply a Slash Status Effect (x2 when Fire Rate is below 2.5) General Information Type Rifle Polarity Madurai Rarity Rare Max Rank 5 Endo Required To Max 930 Credits Required To Max 44,919 Base Capacity Cost 10 Trading Tax 8,000 Introduced Update 29.10 (2021-03-19) Vendor Sources Official Drop Tables Internal Bleeding | WARFRAME Wiki | Fandom then with the new modded IPS replacement statuses i have suggested, they stack and give a huge improvement that makes them a tempting choice over just slapping on viral and calling it a day. this is why they have been implementing gating, and sooner or later, people will be more annoyed by that than if they just change slash. and if you dont have the elemental mods you need to build optimally. (so if Slash > Impact + Puncture, you should be good) For an interesting case, take the Soma Prime. P.S. The glaive prime has a guaranteed chance to proc slash damage on the target, when it's used to heavy attack. which is why in my suggestion, there would be effectsthat bypasses armour and shields. This element is fantastic for all situations, causing all targets afflicted to take increased damage from all sources. The Best Rifles in Warframe for 2021 | Warframe Today Warframe Epitaph Guide - How to Obtain, Craft, and Best Builds Against mobs, it isn't that big of a deal (3 Seconds vs 15 Seconds is still just Seconds) but when the Wolf of Saturn Six came down, the flaw of our Damage System was hard not to see. You can't use it against Infested or mechanical enemies. Impact's effectiveness versus Shields and Machinery makes it a great damage type against the Corpus. The only I/P/S damage mod worth equipping is Accelerated Blast. If armor didn't scale, and enemies had fixed armor, Puncture would actually be better than Slash against armor at all levels. Asked by you still need to get down to 33%, and if your damage is able to do that fast enough you wont need that increase, and if not,this will be pretty much useless anyway. Unlike most third-person shooters, Warframe's weapons have unique damage types that come with powerful status effects and damage multipliers. Duviri isn't just another open world - it's an entirely new way to experience Warframe. Jump over obstacles, leap over large chasms or run across walls with your innate parkour abilities. Similar goes for Impact. Only use Blast on a status primer. If armor was a fixed value instead of being scaled, then Bleed wouldn't be so much of a problem. with negative impact riven, you can make whipclaw to be slash-puncture only. Introduced Released for Windows personal computers in March 2013, it was ported to the PlayStation 4 in November 2013, the Xbox One in September 2014, the Nintendo Switch in November 2018 and the PlayStation 5 in November 2020. 1. Anything with more than 50% of its IPS damage as Slash should split bodies. You rarely see Radiation used in high-level content except for status primers and niche builds. you wont be sitting for so long hitting the same target. Weapons like that let you make three different builds to focus on damage types rather than needing three different weapons. Only to then have the community complain that they want harder content. - Each impact stacks increasesparazon finisher chance and parazon finisher minimum health threshold. Rubico Level Cap 1m Slash Tiks : r/Warframe - reddit.com While it can't fully strip armor on its own, Corrosive's damage multipliers and status effect make it a fantastic element for fighting the Grineer and Infested. At low levels, Heavy Gunners are several times tankier than Butchers. Damage types are divided into certain categories: Status staggers targets and increases HP threshold for Parazon finishers, Status reduces the target's damage output, Status shocks enemies, chaining electricity to nearby targets, Effective against flesh and bypasses shields, Status creates an AoE that deals damage over time, Effective against Overguard and resets Sentient resistances, Status creates a dome that magnetizes projectiles toward the dome's epicenter. Warframe Orthos Guide - How to Obtain, Craft, and Best Builds By The only sensible choice which would bring down Slash to the level of the other damage types would be to get rid of Armor scaling altogether and only scale health. New Mods for Slash (Health) Damage, Toxic (Poison) Damage, Impact (Shield) Damage, and Status (Proc Chance) Effects!. Found the internet! Option 1 :I say make the mods work like elemental while buffing Puncture and Impact so players wont put slash on everything. Because it bypasses all shields and armour and attacks health directly, making it one of the best ways to deal with high level enemies of basically any faction. Option 2: Secondary stat increaseonthe IPS mods. unfortunately this right here is the problem with people. Covering the hottest movie and TV topics that fans want. Credits Required To Max Search within r/Warframe. Credit to the Warframe Fandom Wiki for the IPS damage icons provided below. Elemental damage types can be applied to your weapon by using certain mods, granting elemental damage based on a percentage of your base damage. IPS stat mods can look something like this. That said, never use Toxin against the Infested at higher levels due to how common Toxic Ancients are. Impact: Impact Damage is one of the three physical damage types. I am not quite sure about Serration. So here it is, my suggestion to address IPS. Best way to damage Void Angels? : r/Warframe - reddit Edited April 12, 2015 by Rakshal -DragonOfTheWest- PC Member 907 Posted April 12, 2015 (edited) Since everything in this game is based on the certain situation, you should know what weapons to use with these criteria, but if i was forced to pick one then i would go with puncture, since its always good for the long run. Slash vs Impact vs Puncture :: Warframe General Discussion Content posted in this community may not be appropriate for all ages, or may not be appropriate for viewing at work. Zugang! Its damage modifiers make Radiation a fantastic choice against heavily armored Grineer, although it struggles against humanoid Corpus enemies and the Infested. They basically function like elemental mods in how they add to your damage, except they only use a part of your base damage instead of all of it (Accelerated Blast exception aside) and generally add a lower % than an elemental mod. You'll need to build your loadout around Electricity procs and damage multipliers to make the status effect worth using. Puncture: Puncture Damage is one of the three physical damage types. Slash only shows its mettle when armor levels get high and that doesn't take very long. One of the most exciting and engaging aspects of the game is the Ambassador Warframe weapon. 1 mod = 5 stacks (resets at 5 stacks) Warframe and Destiny 2 in particular stand out in the genre thanks to the power fantasy that they offer, combined with unique gameplay mechanics that haven't been successfully replicated in the. Just about every endgame build in Warframe uses Heat. Acolytes and Liches can only be affected by four status procs per type, making effects like Viral much less effective. There's a reason why you don't want to strip all of an Eidolon's armor with Shattering Impact Sarpa. Even with those ideas, with the way IPS currently is, those mods wont be used over other mods. Impact Damage is one of the three physical damage types. Sign up for a new account in our community. In terms of status procs puncture causes the enemy to do less damage, slash provides an armor ignoring DOT, and impact causes a stun. 310 2 mods, each procapplies 2% armour/shield/health Shred status, 10 stacks next hit does 100% more damage to armour/shield/health and resets counter. New comments cannot be posted and votes cannot be cast. Endo Required To Max even Gas and Magnetic was ok, not as fast, but probably due to not havingarmour reduction that corrosive has. it starts becoming very complicated trying to talk about secondary effects with mods, becauseeveryone wants a mod that 'rules them all'in a way, besides that, we have so many mods that give you all the stats you want as secondary. (~6x Neutral). first remove all stacking from base IPS statuses,including slash (make bleed status cause the enemy to take 10% extra damage). (Newbie) Can anyone help me understand how Slash, Puncture, and Impact IPS (Impact, Puncture, Slash) Status mods rework - Warframe Forums Gas is created by combining Heat and Toxin. It's easy! IPSshort for Impact, Puncture, and Slashis the backbone of most weapons you'll find in Warframe. Tradeable Warframe: All Damage Types Explained - TheGamer Sad too because I already lvled up some of them thinking I was going to need them. Charles Burgar is an expert on all things tech and gaming.